|
TEAM |
GP |
W |
L |
T |
OT |
P |
PCT |
Team 9 Labatt |
15 |
12 |
1 |
1 |
1 |
26 |
0.800 |
Team 5 EmbroidMe |
15 |
11 |
3 |
0 |
1 |
23 |
0.733 |
Team 3 Endzone |
15 |
11 |
4 |
0 |
0 |
22 |
0.733 |
Team 4 Crunch |
15 |
9 |
5 |
0 |
1 |
19 |
0.600 |
Team 1 Sharkey's |
15 |
7 |
7 |
1 |
0 |
15 |
0.467 |
Team 7 Willow Rock |
15 |
6 |
8 |
1 |
0 |
13 |
0.400 |
Team 6 PBR Army |
15 |
6 |
9 |
0 |
0 |
12 |
0.400 |
Team 10 Endzone II |
15 |
6 |
9 |
0 |
0 |
12 |
0.400 |
Team 8 BWW/Lightning |
15 |
3 |
11 |
0 |
1 |
7 |
0.200 |
Team 2 Reapers |
15 |
2 |
12 |
1 |
0 |
5 |
0.133 |
TEAM |
GP |
W |
L |
T |
OT |
P |
PCT |
Team 3 Endzone |
15 |
11 |
4 |
0 |
0 |
22 |
0.733 |
Team 4 Crunch |
15 |
9 |
5 |
0 |
1 |
19 |
0.600 |
Team 1 Sharkey's |
15 |
7 |
7 |
1 |
0 |
15 |
0.467 |
Team 2 Reapers |
15 |
2 |
12 |
1 |
0 |
5 |
0.133 |
Norris Division standings |
TEAM |
GP |
W |
L |
T |
OT |
P |
PCT |
Team 9 Labatt |
15 |
12 |
1 |
1 |
1 |
26 |
0.800 |
Team 5 EmBroidMe |
15 |
11 |
3 |
0 |
1 |
23 |
0.733 |
Team 7 Willow Rock |
15 |
6 |
8 |
1 |
0 |
13 |
0.400 |
Team 6 PBR Army |
15 |
6 |
9 |
0 |
0 |
12 |
0.400 |
Team 10 Endzone II |
15 |
6 |
9 |
0 |
0 |
12 |
0.400 |
Team 8 BWW/Lightning |
15 |
3 |
11 |
0 |
1 |
7 |
0.200 |
Notes |
- * Clinched Playoff Seed
- Regular season results are based on total game points. 2 points for a Win, 1 point for Tie.
- Both teams earn 1 point when making it to overtime.
- The winner receives 1 additional point.
- All teams make it to the playoffs, if there is an odd number of teams in a division, the team that finishes the regular season with the most points, will get a first playoff round bye.
- If the division has less than 6 teams, there will be a preliminary single elimination round.
- For the playoffs, the team that finishes first in standings will play the last place team based on points, the second plays the second to last in points and so on.
- Rankings are determined in order of the following priority:
- Points
- Winning Percentage
- Head-to-Head Play
- Goals For
- Goals Against
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